The phrase refers to a commonly perceived attribute of a classic arcade and console game. Specifically, it addresses the pace of gameplay within a particular title, indicating that the game’s speed may be considered consistently below what some players find optimal or enjoyable. The perceived lack of speed could affect character movement, attack animations, or the overall responsiveness of the game controls. An example would be describing the actions within the title as deliberate or methodical, rather than fast-paced and frenetic.
This attribute can significantly impact player engagement. While some players may appreciate a deliberate and tactical style, others may find a slower pace to be frustrating or less exciting. Historically, hardware limitations or design choices might have contributed to the perceived slowness. Understanding player expectations regarding speed is important for game designers seeking to create enjoyable and well-received experiences. The feeling about title pacing has driven modding and discussions over many years in the gaming community.